I'm playing through Metal Gear Solid 4: Guns of the Patriots (Wikipedia link) on the PS3. Like everyone else, I was feeling that it's a little too cutscene-heavy. Nonetheless, I am finally getting the hang of the controls, and as a result the sneaking-around-rather-than-guns-blazing mechanic has grown on me. I've been playing for about a week, and I'm about half way through. I was enjoying it, but it wasn't a revelation.
And then it happened.
The cinematic at the end of Act III is the most amazing piece of drama I've seen in a game. Forget the ludicrous, complex, and overwrought storyline; forget the gratuitous T&A shots; forget the unconvincingly dumb end-of-act bosses. That twenty minutes of cinema was quite astonishing. It would have been excellent without the surrounding game. The fact that I'd spent days working towards it made it all the more compelling when I got there.
Suddenly I get it. Like it or loathe it, Kojima-san has a vision. Gotta respect a man with a vision.
It was one of those very rare gaming moments, when I was truly taken away by the scale and ambition of it. Even the villain standing on the deck of his boat, laughing like all villains laugh, wasn't out of place. It was great entertainment.
And then it happened.
The cinematic at the end of Act III is the most amazing piece of drama I've seen in a game. Forget the ludicrous, complex, and overwrought storyline; forget the gratuitous T&A shots; forget the unconvincingly dumb end-of-act bosses. That twenty minutes of cinema was quite astonishing. It would have been excellent without the surrounding game. The fact that I'd spent days working towards it made it all the more compelling when I got there.
Suddenly I get it. Like it or loathe it, Kojima-san has a vision. Gotta respect a man with a vision.
It was one of those very rare gaming moments, when I was truly taken away by the scale and ambition of it. Even the villain standing on the deck of his boat, laughing like all villains laugh, wasn't out of place. It was great entertainment.
